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View Poll Results: Should the July MAT be replayed
Yeah, sure 97 65.54%
No way 51 34.46%
Voters: 148. This poll is closed

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Old Aug 03, 2008, 08:15 AM // 08:15   #61
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But they won't, because of the rules.

If players are unable to attend a game for whatever reason, that means that they can't make it. If they can't make it prior to the start of the match, then they forfeit. Those are the rules. As I said before, they are put in place for a reason. It's fair to all. Besides, in a game (NASCAR, Football, whatever), players usually arrive a couple hours PRIOR to the start of the match/race/whatever, so they can prepare for such things as traffic and whatnot. Will the race be delayed because one or two drivers don't show up? Will a game be rescheduled because the opposing team doesn't have enough players? No. In fact, in some sports, if a team doesn't have enough players, that team forfeits the game, pure and simple. Though, games can be delayed on the count of weather (case in point: American Baseball). However, those are exceptions.

In the case of an INTERNET VIDEO GAME, I have four words:

IT'S.

JUST.

A.

GAME.

ArenaNet should NOT redo the tournament. It's over. It's getting annoying beating around the bush, though.
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Old Aug 03, 2008, 09:56 AM // 09:56   #62
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Football is 'just a game'. So is baseball, and cricket, and everything else you can more or less care to list off.

Yet those 'games' have 'large financial rewards', as does Guild Wars.
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Old Aug 03, 2008, 10:38 AM // 10:38   #63
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Why is it, that whenever a serious PvP issue occurs, and there is a thread made to either discuss it, or allow people to give their opinion, that a bunch of shitty PvE nobodies decide to post saying how they think we're all wrong?

I mean, sure, everyone is entitled to their opinion...but if you're posting in a thread DIRECTLY related to a GvG tournament, surely it's better to just skip over this thread. Especially if you CLEARLY have no experience in GvG, and don't even understand why people are angry in the first place.

No wonder Anet ignore threads like these, when uninformed, ignorant PvE scrubs fill them with rubbish posts about how they think X and Y should happen, despite the fact that they've never played a high end GvG in their lives. Gtfo all of you.

Back to the issue at hand, are Anet even going to do anything? Or are they too busy working on GW2...despite the fact that they have nothing to show for it?
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Old Aug 03, 2008, 10:51 AM // 10:51   #64
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To be fair, scrap this months MAT and more importantly make sure lag during MAT don't ever happen again or they have to scrap it every time it happens.

AND Arena Net, you do know this is an Elite Fansite appointed by you and you've ask, at least me when i try to contact you with questions to post my questions here, and if you don't send someone here to read this forum and its many suggestions and questions and speculations about your game on a regular basis, you will find your playerbase are going to become less and less. (note: your representative did not directly say, there go to guildwars guru, but they gave me links, and I chose this one, FYI)

PS: PvE players do feel the pain when lag cause something to happen that is beyond their control, like trying to get the survivor title and die on a disconnect, or the death of lag, you thought you ran away, but then you rubberband back to the place where the mob was and there your body has been turn into a well of silence, and you check /deaths You have died 1 time. :P and you haven't play that character since, not knowing if you want to delete it or not.

Think of that ^^ before you start saying this thread is whining, it is actually very good to voice this as it will make Arena Net make their server better in the future.

And No the lag did not just happen for 2 hours it was still happening a day after that. Just to be sure, it was in a GvG but luckily we won :P~

another lastly, this is not PvP players Vs PvE players, so stop fighting, its how are we going to make Arena Net realise they have server problems, it affect every players that uses the "faulty" server.

Last edited by pumpkin pie; Aug 03, 2008 at 11:02 AM // 11:02..
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Old Aug 03, 2008, 10:54 AM // 10:54   #65
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Quote:
Originally Posted by fenix
Why is it, that whenever a serious PvP issue occurs, and there is a thread made to either discuss it, or allow people to give their opinion, that a bunch of shitty PvE nobodies decide to post saying how they think we're all wrong?

I mean, sure, everyone is entitled to their opinion...but if you're posting in a thread DIRECTLY related to a GvG tournament, surely it's better to just skip over this thread. Especially if you CLEARLY have no experience in GvG, and don't even understand why people are angry in the first place.

No wonder Anet ignore threads like these, when uninformed, ignorant PvE scrubs fill them with rubbish posts about how they think X and Y should happen, despite the fact that they've never played a high end GvG in their lives. Gtfo all of you.

Back to the issue at hand, are Anet even going to do anything? Or are they too busy working on GW2...despite the fact that they have nothing to show for it?
Welcome to the world where mesmers are godly because Power Leak and Diversion are to die for!1!
Ohh the question was regarding PvE?
Who cares!1!!

And the reason why A.Net ignores these threads is because they choose to do so. It's fairly simple to look at them and see who does PvP and who doesn't and them simply ignore those that don't.
If one chooses to do so.
Obviously they DON'T so ... how about blaming them for it?

Come on, the best thing they can do from this is to learn a lesson and try to make sure that such mistakes don't happen the next time.
Give it a few weeks and NOBODY will care about this anymore.
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Old Aug 03, 2008, 10:56 AM // 10:56   #66
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I'm sure ANet are busy trying to forget about it.

Does that solve the problem though?
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Old Aug 03, 2008, 10:56 AM // 10:56   #67
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Quote:
Give it a few weeks and NOBODY will care about this anymore.
Oh no, people are still going to be angry about it. Just less, because in a few weeks more and more people are going to be leaving Guild Wars because ANet has been showing us how much they give a flying shit about Guild Wars.
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Old Aug 03, 2008, 11:37 AM // 11:37   #68
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Quote:
Originally Posted by upier
And the reason why A.Net ignores these threads is because they choose to do so. It's fairly simple to look at them and see who does PvP and who doesn't and them simply ignore those that don't.
If one chooses to do so.
If 95% of the feedback is garbage, it's harder than you'd think to ignore the crap.

As comparison, I'd like to point out the outcry over the last trader price reset - these incidents are rather comparable in severity.
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Old Aug 03, 2008, 01:32 PM // 13:32   #69
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Quote:
Originally Posted by tehlemming
If 95% of the feedback is garbage, it's harder than you'd think to ignore the crap.

As comparison, I'd like to point out the outcry over the last trader price reset - these incidents are rather comparable in severity.
If almost all responses are crap - then you can be quite certain that people just don't give a damn.
Plus keep in mind that something like 120 people took the time to vote - which should be even a bigger sign to A.Net how much of a pressing matter this subject is.
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Old Aug 03, 2008, 01:37 PM // 13:37   #70
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Quote:
Originally Posted by upier
If almost all responses are crap - then you can be quite certain that people just don't give a damn.
Plus keep in mind that something like 120 people took the time to vote - which should be even a bigger sign to A.Net how much of a pressing matter this subject is.
Every single person who was affected by this lag in the mAT are angry. Every single person who was affected by the 2 day server problem and lost something because of it are angry. All of those people and more are angry because ANet decided to completely ignore the fact that they screwed up the mAT and can't even acknowledge it. If that's not an important subject, I don't want to know what is.

All they're doing is hiding behind their rules about it, and are apparently oblivious to the fact how crappy their support is. But hey, they're working on GW2, who cares right?
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Old Aug 03, 2008, 03:41 PM // 15:41   #71
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Originally Posted by around
American Football is 'just a game'. So is baseball, and cricket, and everything else you can more or less care to list off.
Fixed. >_>

Actually, they're sports. But, that's a different story altogether. However, for the basis of this argument, you're right; they're games. However, saying that they have "large financial rewards" is kind of, well, not good.

Because, well, let's face it. The players playing the game are actually PAID to do it, win or lose. It's their LIVES! They DEPEND ON THAT MONEY TO LIVE. Are the players who do organized tournaments on Guild Wars or other MMOs relying on that prize money? I highly doubt it. $100,000 would be nice, really, but to rely on it every time I try to log on? Hmmph. Please. Let me do something more constructive, please.

But, just like American Football or baseball or Cricket, there are rules. Please read the part of the rules about Connectivity that has been posted twice already (three times if you look elsewhere in these forums; just don't ask me where).
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Old Aug 03, 2008, 04:16 PM // 16:16   #72
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Anet have broken rules before, I'm sure it's not a stretch for them to fix this problem, considering it was entirely their fault (something they are obviously aware of, since they've ignored it).
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Old Aug 03, 2008, 04:24 PM // 16:24   #73
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Quote:
Originally Posted by JupiterStarWarrior

If players are unable to attend a game for whatever reason, that means that they can't make it. If they can't make it prior to the start of the match, then they forfeit. Those are the rules. As I said before, they are put in place for a reason. It's fair to all. Besides, in a game (NASCAR, Football, whatever), players usually arrive a couple hours PRIOR to the start of the match/race/whatever, so they can prepare for such things as traffic and whatnot. Will the race be delayed because one or two drivers don't show up? Will a game be rescheduled because the opposing team doesn't have enough players? No. In fact, in some sports, if a team doesn't have enough players, that team forfeits the game, pure and simple. Though, games can be delayed on the count of weather (case in point: American Baseball). However, those are exceptions.
Yes, but does the NFL put random gates up outside of locker rooms so some players can't get on the field? Will NASCAR steal Dale Earnhardt Jr.'s car and hide it 5 minutes prior to the race? Will the MLB steal each teams bats before the game?
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Old Aug 04, 2008, 01:52 AM // 01:52   #74
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Quote:
Originally Posted by JupiterStarWarrior
Fixed. >_>

Actually, they're sports. But, that's a different story altogether. However, for the basis of this argument, you're right; they're games. However, saying that they have "large financial rewards" is kind of, well, not good.

Because, well, let's face it. The players playing the game are actually PAID to do it, win or lose. It's their LIVES! They DEPEND ON THAT MONEY TO LIVE. Are the players who do organized tournaments on Guild Wars or other MMOs relying on that prize money? I highly doubt it. $100,000 would be nice, really, but to rely on it every time I try to log on? Hmmph. Please. Let me do something more constructive, please.

But, just like American Football or baseball or Cricket, there are rules. Please read the part of the rules about Connectivity that has been posted twice already (three times if you look elsewhere in these forums; just don't ask me where).
Apparently you're too bad to even know about competitive starcraft. People live off playing computer games too.

It's the same principle. Just because you're making $50000 a year from starcraft or $5000 a year from guild wars doesn't matter.
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Old Aug 04, 2008, 03:03 AM // 03:03   #75
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Originally Posted by JupiterStarWarrior
Fixed. >_>

Actually, they're sports. But, that's a different story altogether. However, for the basis of this argument, you're right; they're games. However, saying that they have "large financial rewards" is kind of, well, not good.

Because, well, let's face it. The players playing the game are actually PAID to do it, win or lose. It's their LIVES! They DEPEND ON THAT MONEY TO LIVE. Are the players who do organized tournaments on Guild Wars or other MMOs relying on that prize money? I highly doubt it. $100,000 would be nice, really, but to rely on it every time I try to log on? Hmmph. Please. Let me do something more constructive, please.

But, just like American Football or baseball or Cricket, there are rules. Please read the part of the rules about Connectivity that has been posted twice already (three times if you look elsewhere in these forums; just don't ask me where).
You're right, no one is depending on money from Guild Wars to live, but seriously, if you got screwed out of $5000~, I can guarantee you'd be pissed off too, even if you would be able to live without it.

You keep bringing up the "Anet is not liable for connection issues" rule, and everyone acknowledges that it is there, but you seem to keep bringing it up as as point in your favor. No, Anet is not REQUIRED to do anything about it, but common avoidance of jackassery says that they should at least state that they f*cked up and offer an explanation for it.
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Old Aug 04, 2008, 03:57 AM // 03:57   #76
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Quote:
Originally Posted by JupiterStarWarrior
Fixed. >_>

Actually, they're sports. But, that's a different story altogether. However, for the basis of this argument, you're right; they're games. However, saying that they have "large financial rewards" is kind of, well, not good.

Because, well, let's face it. The players playing the game are actually PAID to do it, win or lose. It's their LIVES! They DEPEND ON THAT MONEY TO LIVE. Are the players who do organized tournaments on Guild Wars or other MMOs relying on that prize money? I highly doubt it. $100,000 would be nice, really, but to rely on it every time I try to log on? Hmmph. Please. Let me do something more constructive, please.

But, just like American Football or baseball or Cricket, there are rules. Please read the part of the rules about Connectivity that has been posted twice already (three times if you look elsewhere in these forums; just don't ask me where).
I'm pretty sure I ask for a game of football not a sport of football...

also professional starcraft players etc etc

You fail at seeing the point. Here it is laid out in the clearest terms possible:

1) ANet say 'here look have a great prize if you win the mAT'
2) Everyone else: 'zomg ok'
3) Internet RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOs up so half the players don't have a chance to compete ON EQUAL GROUND (and we are talking about 0v0 games here).
4) ANet: THERE WAS NO DISRUPTION IN THIS MAT OF ANY KIND

And yes, you cannot blame ANet if 1 person disconnects are a crucial juncture. However, if lag makes the game UNPLAYABLE, then ANet should replay it so that everyone has a FAIR AND BALANCED chance of getting the prize.
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Old Aug 04, 2008, 06:20 AM // 06:20   #77
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Question: What does Starcraft have to do with Guild Wars? Uh, aside from their both MMO's, absolutely nothing.

Question: What does the different sports leagues have to do with Internet lag? Read answer to question above: absolutely nothing (unless, of course, every single player, for whatever god-awful reason decided "Hey! Instead of playing on the field, I'll just play the video game version of it! Suck it fans!")

ArenaNet may have NOT CAUSED IT. Sure, it may have been on their end, who knows, WHO CARES at this point?! (I'm starting not to care, to be honest what caused it and why, unless some jerk actually did it on purpose, but that's different altogether). Still, could have been an accident. I'd be very surprised if they do replay it, but you know something? The entire "July Season", unless I'm mistaken (and if I am, point me in the OFFICIAL RULES where it states), are actually NOT decided during the weekend when the intense lag happened; as far as I can tell, it has been for a week, and every eight hours, there's a Guild vs Guild battle and a 1-on-1 battle (they alternate every four hours).

Those four people above me, have they actually read (or even skimmed) over the official rules?

Note: I am no expert on this. I'm reading what I'm reading. If I'm wrong, well, I'm wrong.

But you know? Were YOU affected by the results? *to another* Were you? Funny. I don't see anyone who was affected by this complaining about it. Then again, they may have been doing so on other forums. I don't know.

I wasn't, but still. I now no longer think an apology is necessary, just an acknowledgment would be fine (then again, during an outage, some TV companies actually DO something about it, however, this is comparing spaceships to fruit).

And, uh, if a Black Dye happen to drop in front of you, and the game became, what was your word.... Ah, yes. "Unplayable", then do you expect the company to give you a black dye?

A clue:






*shakes head and mouths "no"*






*Heh. I always wanted to do that one, too. *
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Old Aug 04, 2008, 07:22 AM // 07:22   #78
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Although I don't understand why you're posting, since you're both wrong AND an idiot with no clearly no understanding of the issues, but here's a problem for you.

They repeat sport games if something happens to disrupt it. Be it AWFUL weather, fans being violent, etc etc. This is the same. Server problems disrupted the MAT, so it should have been repeated. Now stop trying to link this to a poor sport comparison, and post elsewhere.
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Old Aug 04, 2008, 07:23 AM // 07:23   #79
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Also-

Quote:
The entire "July Season", unless I'm mistaken (and if I am, point me in the OFFICIAL RULES where it states), are actually NOT decided during the weekend when the intense lag happened; as far as I can tell, it has been for a week, and every eight hours, there's a Guild vs Guild battle and a 1-on-1 battle (they alternate every four hours).
No.

The mAT decides the final month standings completely. If you didn't know this, why the hell are you commenting on it?
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Old Aug 04, 2008, 07:26 AM // 07:26   #80
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Originally Posted by JupiterStarWarrior
Question: What does Starcraft have to do with Guild Wars? Uh, aside from their both MMO's, absolutely nothing.
Starcraft is not a MMO.

You're clueless, just admit it. Why would you even discuss an issue that doesn't even concern you and then try to defend your point of view so stubbornly ? You've obviously never played high-end PvP. You obviously have no idea how annoying it is to lose something your team worked for because of a serious serverside f*ck-up.

Go post in some PvE-carebear thread. Go go go ...
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